Doppio Gioco: An Emotional Software For The Interactive Storytelling

In a distopic dimension the emotional part is a very important element, because the extension of the storytelling in a different way of communication – from the most popular at the least known – is missed, although that is a very strong part of the storytelling. Following that account Vincenzo Lombardo, Antonio Pizzo and Rossana Damiano – professor of the Universitiy of Turin – have created a software monitoring the emotional system. That software has been built inside a laboratory of storytelling Doppio gioco [Double Game] with the aid of some students.

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