Doppio Gioco: An Emotional Software For The Interactive Storytelling

In a distopic dimension the emotional part is a very important element, because the extension of the storytelling in a different way of communication – from the most popular at the least known – is missed, although that is a very strong part of the storytelling. Following that account Vincenzo Lombardo, Antonio Pizzo and Rossana Damiano – professor of the Universitiy of Turin – have created a software monitoring the emotional system. That software has been built inside a laboratory of storytelling Doppio gioco [Double Game] with the aid of some students.

For further information, please the LINK button


 Additional Info

Leave a Reply

Please log in using one of these methods to post your comment: Logo

You are commenting using your account. Log Out /  Change )

Google+ photo

You are commenting using your Google+ account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )


Connecting to %s